With the 1800 essence we have we can collect the awoken dream nail. With this we enter the abyss, turn on the lighthouse, get the shade cloak, leave and go back the the seer. We duel once more and we enter the shell of a wyrm and mark ourselves with the king's brand. Deep inside kingdoms edge is hornet in ANOTHER arena. Next we venture into the grave of ash and my soul. The Knight dreamnails the body, beats up a floating teacher and a seal on the temple of the black egg is shattered. In the room after the arena, the knight finds a tank which, when exposed to quirrel's mask, revealed a body inside. He stumbles into an arena where he fights the god of waiting, Uumuu, with his homeboy quirrel helping out. Inside he discovers the teachers archives. ![]() In the forgotten crossroads, the knight finds a secret entrance to a larger part of the fog canyon that was covered in acid. After a brief battle the knight comes out victorious and finds the final movement upgrade. He is taken over by infection and begins to fight you. He now goes down a broken elevator shaft and finds a dead vessel who has a natural attraction to lightseeds. He eats a fruit from a corpse tree and becomes resistant to acid. He finds flukemarm and kills her and then fights dung defender and wins a stinky medal as well as a drain to gain access to ismas grove. After looking at the old half he finds a door with a simple lock that he opens to find the royal waterways. Next he goes down an elevator to find another half of the city of tears. He is given a dreamnail and is on his way. Here he is banished to the dream realm by three dreamers and is then freed by a moth called the seer. He next finds a large hole in crystal peak that he goes down to find the resting grounds. In here he finds a boss, the crystal guardian (once again pretty easy) and a new ability, the crystal dash. Now, using the stagways that he activated along his journey, he returned to the forgotten crossroads and enters the crystal peak. ![]() Now with a stronger nail, he returns to face the mantis lords and wins to get a nail length boosting charm and an entrance to Deepnest (but he nopes away from there). After meeting a nailsmith he remembers that he has unfinished business with the mantis tribe. He goes the next area, the city of tears, fights a boss called the soul master and gets a new ability that lets him break through weak floors. ![]() In the fungal wastes he discovers a highly organised and territorial tribe of mantis who, inside their village, have a new ability, the mantis claw. With this new power he goes through the fog canyon into the queen's station and towards the fungal wastes. She leaves behind a corpse wearing a mothwing cloak, a dash ability. Here he meets a strange cloaked lady called hornet, who he eventually duels (and wins). Next he moves onto greenpath, a lush green area. When felled he dropped the city crest and allowed entrance to the ancestral mound where he finds the vengeful spirit ability. This allowed him to stumble across the arena for False Knight. Next the knight finds Cornifer, the map man and buys a rather poorly made map. He discovers a bug in the, now abandoned, town below Gruz Mother's home called Sly, a completely normal, not ultra skilled with the nail, shopkeeper. He quickly slays the beast and, without a thought, he also kills her offspring that was located in her belly. Elderbug talks of a well that goes deeper into the caves to the forgotten crossroads.Īfter climbing down into the well, the knight finds a slumbering bug, Gruz Mother. Dirtmouth is the hub area for hallownest and is home to the first bug the knight talks to, Elderbug. He jumped down to enter the king's pass and after going through that area, he reached Dirtmouth. The knight stumbles around the howling cliff until finding a cliff that led further down. Whilst he is away hallownest falls after the vessel turned out to be impure and the radiance regained her grip onto the minds of hallownest. ![]() His story begins when he (somehow) escapes the abyss, a dark and empty area, and clambers to the lands outside hallownest. The knight was a discarded vessel who was tossed aside and forgotten. Also I know the vessel doesn't have a gender but I'm going to be saying he for simplicitys sake) (this is a wiki entry for the true ending pre godmaster.
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